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Civ 5 mods ww2 full earth9/24/2023 ![]() I will be posting descriptions of each feature as comments in this thread so people can give me feedback on them individually if desired. A full list of acknowledgments is at the bottom. I did not contribute any new artwork - it is all taken from Yenyang’s original mod, which itself had many contributors to the art. LOTRC is based on Yenyang’s “Middle Earth Civilizations” mod from a few years ago, and was made with his approval. ![]() LOTRC is compatible with the Middle Earth True Start Location map by Yenyang, but you can play it on any procedurally generated map with any game parameters you want, or on any other Middle-Earth map that can be found on the workshop. Most changes from the base game are small and only for balance/immersion. Despite this, LOTRC is similar enough to the base game that an experienced player should become comfortable quickly. All these features come with appropriate civilopedia entries and are as canonically faithful as possible. ![]() It features new and modified policy trees, religious beliefs, buildings, technologies, world wonders, natural wonders, specialists, great people names and functionality, canonical great works, unit models, world congress flavor and functionality, rebalanced victory conditions for “medieval” games, and a late-game competition to find and either claim or destroy the One Ring before other civilizations. ![]() LOTRC is a tech-limited Lord of the Rings themed overhaul of Civilization 5, featuring 14 civilizations that existed in Middle-Earth during the Third Age. ![]()
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